Travis Strikes Again Case 006 Second House
Travis Strikes Again: No More than Heroes | |
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Developer(s) | Grasshopper Manufacture |
Publisher(s) | Grasshopper Manufacture (Switch) Marvelous (PlayStation 4 & PC) |
Director(s) | Goichi Suda Ren Yamazaki |
Producer(s) | Goichi Suda Kazuyuki Kumagai |
Designer(s) | Goichi Suda |
Developer(s) | Toru Hironaka |
Artist(s) | Boneface Yūsuke Kozaki |
Writer(s) | Goichi Suda Masahi Ooka Keita Takayanagi |
Composer(s) | DJ Abo DJ one-2 |
Series | No More Heroes |
Engine | Unreal Engine iv |
Platform(south) | Nintendo Switch PlayStation four PC |
Release date | Nintendo Switch Jan 18, 2019 PlayStation iv, PC October 17, 2019 |
Genre(s) | Hack and Slash |
Mode(southward) | Single-thespian, Multi-player |
Rating(due south) | CERO: D PEGI: 16+ USK: 16 ESRB: M OFLC: Chiliad |
Travis Strikes Again: No More than Heroes (トラヴィス・ストライクス・アゲイン ノーモア★ヒーローズ Toravisu Sutoraikusu Agein Nō Moa Hīrōzu) is an activeness-adventure hack-due north-slash game developed and published Grasshopper Manufacture for the Nintendo Switch and published by Marvelous (PlayStation 4 and PC) as the third installment in the No More Heroes franchise. The game was first teased at the Nintendo Switch presentation on January 13, 2017 as "Travis Touchdown's big comeback" and a teaser trailer was released during the Nindies Summer Presentation on Baronial 30th, 2017 revealing the game equally the third No More Heroes installment with the title "Travis Strikes Over again". It was released on January 18, 2019.
The game is powered by Unreal Engine 4, and has collaborations with other indie developers, in which elements from their games are implemented in the games Travis will go through, as Hotline Miami is shown on his TV.
On Nov 14, 2018, Grasshopper Industry announced that Travis Strikes Once more would receive a physical edition which would be distributed by Nintendo. The physical version of the game is likewise bundled with a season pass. The developers take confirmed that some of the additional content volition include a new playable character, a new scenario, and a new stage.
While role of theNo More than Heroes series, Suda does not consider the game a directly sequel to the previous titleNo More Heroes 2: Desperate Struggle, but a fresh commencement for the character Travis. Despite this, the story is clearly written as a direct sequel to No More Heroes two, heavily and directly drawing from events from the previous 2 games.
Plot [ ]
Seven years after the events of No More Heroes 2: Desperate Struggle, a onetime professional baseball game role player turned assassin named Badman is on the run from the Smith Syndicate. He is tracked down by i of the syndicate'southward assassins, Dan Smith, who is seeking retribution for being double crossed. Badman justifies his deportment every bit being for the sake of his own survival, as he wishes to become revenge on Travis Touchdown, who had murdered his daughter, Bad Daughter, during the events of No More Heroes. Dan successfully tracks downwards Travis' location, granting Badman a Death Ball and allowing Badman to alive, nether the condition that he kill Travis, and apply the ball to resurrect his daughter.
Travis - now 37 years old - has isolated himself and lives in a camper in a forest in Texas, where he spends his time playing video games. When Badman attempts to ambush Travis, the 2 accidentally awake a dormant video game console in Travis' possession - the "Decease Drive MK-II". The console reacts to Badman'south Death Ball, and the two get transported into the video game that's contained in it. Travis and Badman acquire from the console's AI construct, Death & Bulldoze, that the unreleased panel was created by Dr. Juvenile, and completing the 6 Decease Balls that contain the only games developed for the console volition grant its role player one wish. The two course a truce, opting to team upwards to locate every Decease Ball, and defeat all of the games, in order to resurrect Bad Girl.
The game explores Travis' current circumstances and Badman'south backstory in visual novel portions that are set between each Decease Bulldoze game. In the last 7 years, Travis had married sometime UAA confidant Sylvia Christel, and had two children, though he abandoned his family for their safe, as assassins kept showing upwardly to battle Travis. In his search for the Death Balls, Travis ends up traversing the planet and meeting characters from other Suda51 games, such every bit Kamui Uehara from The Silver Example, and Mondo Zappa from Killer Is Dead. Travis as well receives information about Dr. Juvenile and her by through fax letters from her purported husband, learning that Juvenile is a war orphan with genius intellect and an affinity for video games, who was hired by the The states government to develop advanced technology. She too implemented elements of her history and upbringing into the Expiry Drive's games, such as basing the murderous Doppelganger on her adoptive father. Travis learns that the "Death Drive MK-II" was designed as a automobile that would create clones of its users, and that while information technology was initially intended for space travel, the government had re-purposed it to be a super soldier plan - a prospect which caused Juvenile to sabotage the project in an act of defiance, and get into hiding. Despite this, the female parent automobile responsible for its protocols still lays dormant within the CIA, and Travis is warned that completing all six Death Ball games will crusade it to reboot, allowing the authorities to continue developing super soldiers. He is also alerted that should it exist reactivated, Juvenile would destroy the United States in retaliation for everything she had been put through during her service to the government.
Despite warnings, Travis and Badman successfully complete every Death Ball; however ane of the games - Killer Marathon - turns out to be an incomplete version of the game. Every bit such, when they wish for Bad Daughter's resurrection, she ends upwards being resurrected in the grade of a dog. Travis later ends up locating a prototype for a Expiry Ball which, rather than transporting him into a video game, transports him direct into the CIA. Massacring his way through the facility he locates the Decease Drive mother automobile which is being guarded past Dr. Juvenile, who has infiltrated the facility and taken the form of "White Sheepman". Travis, expressing respect for her talents and sympathy for her suffering, reluctantly battles and ultimately defeats her. He interacts with the female parent machine and is transported to Mars, where he meets John Winter; the creator of the very original Death Drive and Juvenile's mentor. Winter explains that he retired to Mars to escape Globe's problems, and safeguards the planet, opposing the authorities's plans to emigrate there. He offers Travis the opportunity to stay on Mars and live a "perfect life". Travis declines, realizing that he can't abandon his past, and deciding to face his problems caput on. Winter responds by decapitating Travis, as the only way for him to return is to "dice".
Back on Globe, Travis is approached past his cocky-proclaimed student, Shinobu Jacobs, who asks him to return from hiding, every bit the assassins look. Travis concurs, desiring bloodshed. In a playable mail service-credits segment, Travis is controlled from a third person perspective similar to the previous No More than Heroes games, set in a default Unreal Engine level. While attempting to approach a dummy, Travis berates the actor for treating the area like a game, saying that they're currently "in evolution".
DLC #two: Bubblegum Fatale [ ]
Following the events of the chief campaign, Travis and Shinobu are intercepted past Travis' twin blood brother Henry, who is now part of an enigmatic society with a vendetta against Travis. Travis and Shinobu prepare to battle against his subordinates before they're interrupted by a pair of villainous conflicting lucha libre wrestlers bent on globe domination, and a self-proclaimed super hero named "Notorious". When Travis questions the sudden presence of the new characters, Shinobu wonders whether they are foreshadowing "the adjacent game". The standoff is once once again interrupted, this time by Death & Drive, who are seeking revenge confronting Travis. He manages to vanquish them in a game of Burn down Pro Wrestling, obtaining the location of the completed version of the Killer Marathon Decease Ball, which is in the possession of Travis' married woman, Sylvia Christel. Travis returns to her estate, obtaining the Decease Ball and reconnecting with his daughter and married woman in the process. After beating the completed version of Killer Marathon, Travis and Badman successfully resurrect Bad Girl. Travis besides sees a glimpse of the Death Drive mother machine, which states that coding has been completed.
Connections to past Grasshopper titles [ ]
Travis Strikes Again is described in its opening video in Version 1.02 as a 20th Anniversary Commemorative Title and as such information technology contains numerous references and connections to other Grasshopper games. The opening video is set from the lens of killer7, using its graphics and the characters Dan Smith, Christopher Mills and Curtis Blackburn, likewise equally its "Celtic" Edifice. Past characters Sundance Shot (Blossom, Sun, and Rain: Murder and Mystery in Paradise), Uehara and Kosuke Kurumizawa (The 25th Ward: The Silverish Case), Garcia Hotspur and Johnson (Shadows of the DAMNED) and Mondo Zappa (Killer Is Dead) also interact with Touchdown, and Nigel McAllister (Diabolical Pitch) is briefly referenced. One Decease Drive Mk II game begins normally before revealing itself to be a Shadows of the DAMNED sequel complete with an opening cutscene and references to unlike characters and the original game's development process peppered throughout. Michael Gough, Steve Blum and Greg Ellis also reprise their roles as Dan Smith, Garcia Hotspur and Johnson, also equally voicing new characters in Travis Strikes Again.
Once more Travis Touchdown has a motorcycle at his side, nonetheless it does not resemble either of his previous two makes, Schpeltiger and Schpeltiger II, and may exist a new model birthday.
Development [ ]
Post-obit the release of No More Heroes 2, Goichi Suda had been looking for an opportunity to go on the serial, only became busy with other projects, such as his involvement with Allow Information technology Die. In mid-2016, equally work on Let It Die was concluding, he was invited to one of Nintendo's pre-release developer meetings for the then-upcoming Nintendo Switch. While the console was different from the Wii, it offered similar motion-based features through the Joy-Con, and he recognized he could revive No More Heroes for the system. He felt the game would fit in well among the planned Switch titles like The Legend of Zelda: Breath of the Wild and Super Mario Odyssey.
Suda considered the No More Heroes series as "fun slash 'em up kind of games", but with Travis Strikes Over again, he wanted to play effectually with the history of video games and the idea of retro games, and "how Travis would collaborate with the individual rules and the individual vibe from each game". The half dozen games are new games developed for the title, some in homages to existing indie games, with at least one being a vector scan game. When originally announced, some took Suda's comments to reflect that the levels would be set within actual indie games like Hotline Miami, but Suda afterward antiseptic that these games would be featured as "T-shirt collaborations", with Travis able to unlock and clothing habiliment items that promote these indie games, a concept he came up with while seeing diverse game expositions like PAX West. One such title is Hyper Light Drifter, with Nintendo of America showcasing Travis'southward shirt alongside announcing the game'due south release on the Switch. Suda wanted players to run across Travis as a fan of indie games, non simply to give recognition to the indie game scene, but due to his belief that Grasshopper is like to an indie developer, and he wanted to show his support of the up-and-coming smaller studios. He estimated that there will be at to the lowest degree 15 indie games represented in Travis Strikes Again, with titles to be revealed equally function of the ongoing promotion. The game would too see the addition of t-shirts from The Legend of Zelda: Current of air Waker, The Legend of Zelda: Majora's Mask and Zelda 2: The Take a chance of Link that grant Travis a spin assail. The idea of crossing between games was partially influenced by the film Existenz. UK artist Boneface contributed designs for the game's dominate battles.
At that place will also exist sections of the game that utilize the standard gameplay arroyo every bit the other No More Heroes titles. 1 goal of the game for Suda was to take it be completely playable on a single Joy-Con controller for the Nintendo Switch version, simplifying the controls compared to the second game. Reporters from Eurogamer and Polygon take taken Suda's comments that the game may back up multiplayer, since the Switch supports two Joy-Con. Suda was unable to speak on this under confidentiality at PAX West, but did tell reporters who asked almost this that there are "two main characters, and so depict your ain conclusions, if y'all want".
The game is being developed in Unreal Engine 4. At the time of reveal, Robin Atkin Downes, the voice of Travis in the previous titles, had reportedly not been asked to reprise his role in Travis Strikes Again. He was later confirmed to be returning to the role in December 2018.
Travis Strikes Once more was teased during the January 2017 reveal conference of the Nintendo Switch. Suda was present for the alive event, and appeared on stage to show a promotional image of Travis Touchdown wearing a shirt that said "Travis Strikes Again"; however, no mention of the No More Heroes series was made. Suda said in a later interview that this was a purposeful choice, as he wanted the tease to feature Travis himself as the central focus. The game was formally announced as Travis Strikes Once again: No More Heroes in an August 2017 Nintendo Direct, along with further reveals at the PAX Due west event a few days afterwards. Suda noted that the title's ordering, placing the series' name after Travis Strikes Again, was to allude to the fact he does not consider this game a direct sequel but instead "the commencement of a new adventure, of a new series for Travis" but that still otherwise takes place in the No More than Heroes universe. Suda likewise stated that Travis Strikes Again serves equally "something of a stepping stone on the road to No More than Heroes 3", and hopes to make a true sequel if the game proves successful enough.
On November 14, 2018, Grasshopper Industry appear that Travis Strikes Once more would receive a concrete edition which would exist distributed by Nintendo. The physical version of the game is also bundled with a season pass. The developers accept confirmed that some of the additional content will include a new playable character, a new scenario, and a new phase. The starting time DLC pack was after confirmed to include a scenario for Badman, as well every bit series-recurring character Shinobu Jacobs as a playable graphic symbol, while the 2nd pack includes a new scenario for Travis, a new stage for the game Killer Marathon, and Bad Girl from No More Heroes equally a playable character. Grasshopper further confirmed that Robin Atkin Downes would be returning in the role as Travis, and that Steve Blum had been cast as Badman. Kimberly Brooks and Kathryn Fiore were confirmed to return in the roles of Shinobu Jacobs and Bad Girl respectively, while Greg Ellis was cast to play a new dominate graphic symbol, Brian Buster Jr.
A PlayStation 4 and Windows version were released on Oct 17, 2019.
Reception [ ]
Travis Strikes Again: No More than Heroes received "mixed or average reviews", co-ordinate to review aggregator Metacritic.
Several reviewers for Famitsu noted that the concept of switching between different "games" was a unique approach that offered the game a constantly refreshing sense of presentation, praising the game's ability to brand the thespian want to keep playing in order to detect out what happens next. The visuals and combat of the game were also praised for their explosive style and satisfying feedback, though a few reviewers felt that at times the combat could terminate up being a scrap of a grind.
The Switch version of the game met internal expectations for sales, reaching 24th on the eShop best sellers chart. The PS4 version did not place in the height 30 in its week of release.
Source: https://nomoreheroes.fandom.com/wiki/Travis_Strikes_Again:_No_More_Heroes
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